A VIRTUAL REALITY GAME BY CÉLINE TRICART
COMING SOON TO APP LAB FOR FREE
ABOUT FIGHT BACK VR
Fight Back is a Virtual Reality game created by COVEN. The prequel “FIGHT BACK: ORIGINS” is premiering at the upcoming 79th Venice International Film Festival
“FIGHT BACK: ORIGINS” will soon be available for free on App Lab for Meta Quest 2 in English, French and Spanish.
To be notified when the game becomes available, enter your email below:
FIGHT YOUR OWN SHADOWS
Under the cover of a thrilling, fun adventure game with hand tracking enabled, “FIGHT BACK ORIGINS” is an introduction to self defense techniques as an answer to gender-based violence.
The empowerment-based model of self-defense training includes physical self defense techniques, but also a comprehensive range of tactics including verbal techniques, awareness skills, confidence-building practices, and more. Empowerment Self Defense is a system designed by and for women to:
- Avoid danger and de-escalate conflict.
- Increase confidence in participating in social and economic systems.
- Increase self-efficacy in problem-solving.
- Build physical self defense skills.
- Address violence that is most likely to occur in individual settings (e.g., school, home, workplace).
Check these resources to learn more about empowerment self defense:
Written and directed by
Marie Blondiaux & Céline Tricart
A co-production by
Lucid Dreams Productions
Producer – Marie Blondiaux
Administrator – Carine Taver
LUCID DREAMS PRODUCTIONS
Producer – Céline Tricart
Direction FranceTV StoryLab – Jeanne Marchalot
Production – Vanille Cabaret, Léna Sichez
Development by ALBYON
Studio Manager – Laurent Checola
Assistant Manager – Olivia Hue
Producer – Corentin Lambot
Project Manager – Vincent Dudouet
Assistant Producer – Roxanne Forestier & Nina Robin
Art Director – Daniel Balage
Lead Animator – Josselin Authelet
Lead Dev – Ferdinand Dervieux, Jean-Noël Chiganne, Axel Barrois & Gabriel Bonnefond
Technical Director – Gaël Chaize
Modeling & Texturing – Justine Chamel, Gaëlle Beurrier & David Faugier
FX Artist / TD GD – Bastien Cocquempot
Developers – Rym Ouenzar,Antinea Gontard, Léo Forner, Bryan Olivier, Killian Garrus & Marc Vialatte
Spatial Audio by Source Sound
Audio Design and Implementation – Francois Lafleur
Supervising Sound Editor – Tim Gedemer
Sound Editing – Klaus Shipman
Dialogue Mastering – Jim Schaefer
Additional Audio – William Sylvain
Animation by 1518 studios
CEO – Kasturi Rangan
CCO – Michael Casalino
VP/Head of Art – Maxim Miheyenko
Art producer – Elvina Antonova
Senior Project Manager – Pavel Malakhov
WITH THE SUPPORT OF
Procirep Société des producteurs – Angoa
Fonds Jeux vidéo – Région Auvergne-Rhône Alpes
Vulcan Productions – Impact Grant
Venice Production Bridge Market 2021
New Images Festival
Festival des Nouveaux Cinémas
IDFA Doc Lab